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Fixed the animate button in the chisel GUI not sending those changes to everyone else on the server. Fixed Zacian and Zamazenta regaining all their move PP after battling while holding the Rusted Sword and Rusted Shield, respectively. Added in Gold and Silver bottle caps. . Added new, smooth models for Clefairy, Clefable, Gastly , Haunter, Yanma, Yanmega, Electivire, Gligar, Gliscor, Venipede, Whirlipede, Scolipede, Bisharp, and Pawniard. Fixed crashes in Ranch Blocks when the box count is larger than like, 127ish. 8.0.1 - Pokemon now follow the player if they are holding a mint. Added BattleEndEvent which is guaranteed to fire for all battle ending. Repeated use stacks. Fixed Pokmon movement AI activating while in battle. Fixed Eviolite working on Phione. Candy XL sprites, Improved Pokball throwing mechanic, enhancing distance and speed, Added rare break mechanic to thrown Masterballs, produces Masterball Lid, Removed mega-evolving and dynamaxing out of battle, Updated Forage default value, now has 94% chance of success, Added fancy Discord rich presence for better interactivity, Updated language files to a new json format, Optimized SMD model rendering memory allocation, Improved the user experience (UX) of most utility screens, including spawner block, chisel and more, UI screens pausing the game in singleplayer, Improved multi-blocks, such as the Trade Machine, Rotation of multiblocks in spawned structures, Multiblocks no longer remove the block above them on placement, Transfer Tutors not spawning in the wilderness, Tied NPC wandering AI to their native village, fixes endless wandering, Quest optimizations regarding structure location logic, Drastically improved world generation performance, Namespacing on Galarian Pokmon abilities, Item names to be consistent with their item group, Battle bugs caused by incorrect move name strings, Refactored for consistent naming and ease of use, Removed unused or redundant packets following the rewrite, Suffixed all packets following Minecraft convention, Refactored entity names following Minecraft convention, Refactored item, tile-entities and block class names following Minecraft convention, Refactored Pokmon typing from EnumType to Element, Refacted EnumSpecies to Species, is no longer an enum, Added a config API for ease of use when creating YAML using the Sponge Configurate API, Added commandAPI to replicate 1.12 commands using Brigadier, Rewrote Pokemon API to work from JSON files, Completely rewrote PokemonSpec system to be abstract (for TCG) and also just work better and be friendlier, Model definitions are now in json rather than hardcoded, Added ability to create fake temporary parties, Rewrote the battle rules system to be more extensible, Changed bank account interface to use BigDecimal for better precision, Changed bank account to have more methods for better friendliness, Added a movement flag to statues (that defaults to disabled) to disable movement ticking on statue entities, Removed now redundant Berry and Apricorn events as they are now Minecraft trees.

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